![]() ![]() ![]() Admittedly, the AI can be prone to occasional brain farts that can be quite frustrating if it costs you prime positioning in a race. Granted, this can be a double-edge sword if you end up on the receiving end of a love tap by the AI. This discourages the kind of irresponsible knucklehead driving you sometimes see in many a racing game where folks use enemy cars as makeshift cushions to bounce off from during tight turns. Although the game encourages you to be an aggressive to work your way up the pack, it also wants you to be a reasonably careful driver by penalizing you for contact if you have the feature enabled. You can never feel too comfortable in Project Cars 2, especially when playing it as-is right out of the box. Those were feelings that came back in my mind as I switched the game's camera to hood view and let ‘er rip on the pavement. As someone who has counted a rear-wheel drive 300ZX, BMW and Mustang GT among the list of cars to grace my garage through the years, I’m quite familiar with the razor-thin line between control and the lack thereof, especially in poor weather. In the case of Project Cars 2, the game actually reminded me of driving in real life. Playing some driving games feel like, well, playing a game. ![]() Then again, that’s a good sign for Project Cars 2. ![]()
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